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 Costa del Redde 

One of my earliest projects. A small seaside town that was a part of a larger game I wanted to make. The place is filled with red trees, has a small port, a store, a hotel and a light house. This town was supposed to be the starting town where you wash out from the sea.

The rough sketches of the map and some objects in it

The idea is of a seaside small town on a cliff with numerous levels

The original house model and the detailed version in Unreal Engine.

Added particle effects, wines, door, window covers and lights

The sign that is on some houses

Three designs point out the specialty of the trader or the service offered inside the house. The types are Alchemy, Armory and Hotel

Town emblem/flag

Each town/city will have its own emblem, this one symbolises the red trees specific to this town.

flag.PNG

3D models with materials of some of the objects in the town

Taken from the Unreal Engine

Small cart full of wares

These include fruit, arrows and potions. This is to be used as a small store of rare goods

The scenery of the town

From numerous perspectives

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