Costa del Redde
One of my earliest projects. A small seaside town that was a part of a larger game I wanted to make. The place is filled with red trees, has a small port, a store, a hotel and a light house. This town was supposed to be the starting town where you wash out from the sea.




The rough sketches of the map and some objects in it
The idea is of a seaside small town on a cliff with numerous levels
The original house model and the detailed version in Unreal Engine.
Added particle effects, wines, door, window covers and lights
The sign that is on some houses
Three designs point out the specialty of the trader or the service offered inside the house. The types are Alchemy, Armory and Hotel











Town emblem/flag
Each town/city will have its own emblem, this one symbolises the red trees specific to this town.

3D models with materials of some of the objects in the town
Taken from the Unreal Engine
Small cart full of wares
These include fruit, arrows and potions. This is to be used as a small store of rare goods



The scenery of the town
From numerous perspectives



